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Julien SEINTURIER Homepage
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1. Introduction

Support: [slides]

2. Mathematics

Presentation of the algebraic mathematical foundations necessary for computer vision

Support: [slides]

3. Euclidean referentials & transforms

2D/3D Euclidean spaces, referentials, and associated geometric transformations

Support: [slides]

Practical works: [python] [java]

4. Homogeneous coordinates

Projective space, matrix representation, and Euclidean transformations in homogeneous coordinates

Support: [slides]

Practical Work: [python] [java]

5. Pinhole camera

Mathematical representation of a physical camera within the Pinhole camera model.

Support: [slides]

Practical Work: [python] [java]

6. 3D visual reconstruction

3D visual reconstruction aims at producing 3D models from a set of images.

Support: [slides]

Practical work: [COLMAP] [OpenCV/Java]

7. 3D engine

Introduction to programming using a high level 3D engine.

Support: [slides]

Practical work: [JMonkey]

8. Image Processing

Introduction to image processing.

Practical work:

Basics [python] [java]

Thresholding & filtering [python] [java]

Segmentation & object detection [python] [java]

9. Projects

Air Hockey 

Solar System 

 

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